FI3DHHitResult Struct Reference
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instant3Dhub
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FI3DHHitResult Struct Reference
#include "I3DHDataTypes.h"
Collaboration diagram for FI3DHHitResult:Detailed Description
Structure containing instant3Dhub-specific information about one hit of a trace.
Use UI3DHUtilities::AnalyzeHitResult to derive this information from a regular FHitResult.
Public Attributes | |
| class AI3DHConnector * | HubConnector = nullptr |
| int32 | StructureNodeId = 0 |
| int32 | DetailNodeId = 0 |
Member Data Documentation
◆ DetailNodeId
| int32 FI3DHHitResult::DetailNodeId = 0 |
NodeId corresponding to the smallest addressable node that was hit.
E.g. this might be the leaf node of the exact part that was hit. Addressable means this NodeId can be used e.g. for hovering/selection in the plugin.
◆ HubConnector
| class AI3DHConnector* FI3DHHitResult::HubConnector = nullptr |
HubConnector corresponding to the hit instant3Dhub geometry.
Will be nullptr if the hit did not hit instant3Dhub geometry.
◆ StructureNodeId
| int32 FI3DHHitResult::StructureNodeId = 0 |
RootNodeId of the "Resource Instance" that was hit.
The documentation for this struct was generated from the following file:
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