FI3DHClientProgress Struct Reference

instant3Dhub: FI3DHClientProgress Struct Reference
instant3Dhub
FI3DHClientProgress Struct Reference

#include "I3DHDataTypes.h"

Detailed Description

Gives an indication of the local rendering progress.

All values are relative to the resources the remote culler has determined to be visible. The sum of all reported values is typically 1.0. Due to the pipelined implementation, resources that were visible in the past might still be processed, causing a certain overhead and increasing the total over 1.0.

These relations are always true:

  • Progress <= 1.0
  • Progress + ProcessingNetwork + ProcessingCPU + ProcessingGameThread <= 2.0

The documentation for this struct was generated from the following file: