Experimental List
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Experimental List
- Member AI3DHConnector::GetWorldTransformWithAuthority (const FI3DHTransformAuthorityHandle TransformAuthorityHandle, int NodeId, FMatrix &OutWorldTransform)
- Introduced in v0.0.23. "TransformAuthorityAPI is a temporary solution suspect to changes or replacement."
This API is experimental. As such, there is no guarantee that it won't change or be removed in future releases. Please use at your own risk. - Member AI3DHConnector::IsTransformAuthorityActive (const FI3DHTransformAuthorityHandle TransformAuthorityHandle) const
- Introduced in v0.0.23. "TransformAuthorityAPI is a temporary solution suspect to changes or replacement."
This API is experimental. As such, there is no guarantee that it won't change or be removed in future releases. Please use at your own risk. - Member AI3DHConnector::ReleaseTransformAuthority (const FI3DHTransformAuthorityHandle TransformAuthorityHandle)
- Introduced in v0.0.23. "TransformAuthorityAPI is a temporary solution suspect to changes or replacement."
This API is experimental. As such, there is no guarantee that it won't change or be removed in future releases. Please use at your own risk. - Member AI3DHConnector::SetWorldTransformWithAuthority (const FI3DHTransformAuthorityHandle TransformAuthorityHandle, int NodeId, const FMatrix &WorldTransform)
- Introduced in v0.0.23. "TransformAuthorityAPI is a temporary solution suspect to changes or replacement."
This API is experimental. As such, there is no guarantee that it won't change or be removed in future releases. Please use at your own risk. - Member AI3DHDrawingEditor::FinalizeDrawing (TUniqueFunction< void(FI3DHDrawingResult, TArray< FI3DHSplineData > OutSplines)> OnComplete)
The handling of SplineData is not yet finalized, the callback signature might change.
Introduced in v0.0.25. "The handling of SplineData is not yet finalized, the callback signature might change."
This API is experimental. As such, there is no guarantee that it won't change or be removed in future releases. Please use at your own risk.- Class AI3DHGeometry
- Working with the I3DH Geometry class is only necessary for advanced use-cases. How we expose geometry data is suspected to change in the future.
- Class FI3DHTransformAuthorityAPI
- TransformAuthorityAPI is a temporary solution subject to changes or replacement.
- Member FI3DHTransformAuthorityAPI::AcquireTransformAuthority (const TArray< int > &NodeIds, TUniqueFunction< void(FI3DHTransformAuthorityHandle TransformAuthorityHandle, EI3DHErrorCode ErrorCode)> OnComplete)=0
- Introduced in v0.0.23. "TransformAuthorityAPI is a temporary solution subject to changes or replacement."
This API is experimental. As such, there is no guarantee that it won't change or be removed in future releases. Please use at your own risk. - Member FI3DHTransformAuthorityAPI::GetWorldTransformWithAuthority (const FI3DHTransformAuthorityHandle TransformAuthorityHandle, int NodeId, FMatrix &OutWorldTransform)=0
- Introduced in v0.0.23. "TransformAuthorityAPI is a temporary solution subject to changes or replacement."
This API is experimental. As such, there is no guarantee that it won't change or be removed in future releases. Please use at your own risk. - Member FI3DHTransformAuthorityAPI::IsTransformAuthorityActive (const FI3DHTransformAuthorityHandle TransformAuthorityHandle) const =0
- Introduced in v0.0.23. "TransformAuthorityAPI is a temporary solution subject to changes or replacement."
This API is experimental. As such, there is no guarantee that it won't change or be removed in future releases. Please use at your own risk. - Member FI3DHTransformAuthorityAPI::ReleaseTransformAuthority (const FI3DHTransformAuthorityHandle TransformAuthorityHandle)=0
- Introduced in v0.0.23. "TransformAuthorityAPI is a temporary solution subject to changes or replacement."
This API is experimental. As such, there is no guarantee that it won't change or be removed in future releases. Please use at your own risk. - Member FI3DHTransformAuthorityAPI::SetWorldTransformWithAuthority (const FI3DHTransformAuthorityHandle TransformAuthorityHandle, int NodeId, const FMatrix &WorldTransform)=0
- Introduced in v0.0.23. "TransformAuthorityAPI is a temporary solution subject to changes or replacement."
This API is experimental. As such, there is no guarantee that it won't change or be removed in future releases. Please use at your own risk. - Member Ghosted
- Property GHOSTED is experimental and may be changed in the next release.
- Member Ghosted
- Property GHOSTED is experimental and may be changed in the next release.
- Member Outlined
- This feature is experimental and may be changed in the next release.
- Member Outlined
- This feature is experimental and may be changed in the next release.
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