#include "CoreMinimal.h"
#include "I3DHDataTypes.h"
#include "I3DHError.h"
#include "I3DHSplineData.h"
#include "I3DHVersion.h"
#include "GameFramework/Actor.h"
#include "Templates/RefCounting.h"
#include "I3DHDrawingEditor.generated.h"
Go to the source code of this file.
- Copyright
- (C) Threedy GmbH
◆ EI3DHDrawingEditorMode
DrawingEditor Modes determine the functionalities and inner workings of the Drawing Editor.
Enumerator |
---|
None | None.
|
Draw | In Draw Mode, a Cursor is visible and new points or spline slices can be added to the drawing.
|
EditDrawing | In EditDrawing Mode, the splines are locked but the drawing can be edited as a whole.
|
Finalize | In Finalize Mode, all editing capabilities of the drawing are locked.
Once the DrawingEditor entered this Mode, it cannot change to any other mode. The drawing is scheduled for processing and sync with the connected instant3Dhub session. The DrawingEditor will automatically destruct itself and be replaced by the finalized instant3Dhub drawing synced across all sessions.
|