I3DHDrawingEditor.h File Reference
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instant3Dhub
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I3DHDrawingEditor.h File Reference
#include "CoreMinimal.h"#include "I3DHDataTypes.h"#include "I3DHDrawing.h"#include "I3DHError.h"#include "I3DHSplineData.h"#include "I3DHVersion.h"#include "GameFramework/Actor.h"#include "Templates/RefCounting.h"#include "Engine/AssetUserData.h"#include "I3DHDrawingEditor.generated.h"
Include dependency graph for I3DHDrawingEditor.h:Go to the source code of this file.
Detailed Description
- Copyright
- (C) Threedy GmbH
Classes | |
| class | AI3DHDrawingEditor |
Enumerations | |
| enum class | EI3DHDrawingEditorMode : uint8 { None , Draw , EditDrawing , Finalize } |
Functions | |
| DECLARE_DYNAMIC_DELEGATE void | FI3DHDrawingFinalizedDelegate (const FI3DHDrawingResult &DrawingResult, const FI3DHDrawingProperties &DrawingProperties, const TArray< FI3DHSplineData > &Splines) |
Enumeration Type Documentation
◆ EI3DHDrawingEditorMode
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strong |
DrawingEditor Modes describe how the editor visualizes the drawing and what actions are available.
The mode does not change the underlying data format (Splines, Linear Splines, Slices) but changes what is shown and which interactions are enabled.
Function Documentation
◆ FI3DHDrawingFinalizedDelegate()
| DECLARE_DYNAMIC_DELEGATE void FI3DHDrawingFinalizedDelegate | ( | const FI3DHDrawingResult & | DrawingResult, |
| const FI3DHDrawingProperties & | DrawingProperties, | ||
| const TArray< FI3DHSplineData > & | Splines ) |
Drawing Finalized Delegate Type.
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