AnimationFrame#
Type alias AnimationFrame
Animation Frame: { center?: [number, number, number]; color?: [number, number, number] | [number, number, number, number] | string | null; enabled?: boolean; opacity?: number; rotation?: [number, number, number] | [number, number, number, number]; scale?: [number, number, number]; time?: number; translation?: [number, number, number] }
Type declaration
-
Optional
center?: [number, number, number]The center point which is used for all rotation and scale interpolations.
Default
[0, 0, 0]
-
Optional
color?: [number, number, number] | [number, number, number, number] | string | nullThe color as [r,g,b], [r,g,b,a], string (hexadecimal value or HTML Color Code). Use null to reset.
Default
null
-
Optional
enabled?: booleanThe enabled state as true or false.
Default
true
-
Optional
opacity?: numberThe opacity between 0 and 1.
Default
1
-
Optional
rotation?: [number, number, number] | [number, number, number, number]The rotation as Euler angles [x,y,z] or Quaternion [C,xS,yS,zS].
Default
[0, 0, 0]
-
Optional
scale?: [number, number, number]The scale as [x,y,z].
Default
[1, 1, 1]
-
Optional
time?: numberThe time between 0 and 1.
Default
0
-
Optional
translation?: [number, number, number]The translation as [x,y,z].
Default
[0, 0, 0]
An AnimationFrame defines a single state inside of an animation sequence.