AnimationFrame¶
Type Alias AnimationFrame
AnimationFrame: {
center?: [number, number, number];
color?:
| [number, number, number]
| [number, number, number, number]
| string
| null;
enabled?: boolean;
opacity?: number;
rotation?: [number, number, number] | [number, number, number, number];
scale?: [number, number, number];
time?: number;
translation?: [number, number, number];
}
center?: [number, number, number];
color?:
| [number, number, number]
| [number, number, number, number]
| string
| null;
enabled?: boolean;
opacity?: number;
rotation?: [number, number, number] | [number, number, number, number];
scale?: [number, number, number];
time?: number;
translation?: [number, number, number];
}
Type declaration
Optional
center?: [number, number, number]The center point which is used for all rotation and scale interpolations.
Optional
color?: [number, number, number] | [number, number, number, number] | string | nullThe color as [r,g,b], [r,g,b,a], string (hexadecimal value or HTML Color Code). Use null to reset.
Optional
enabled?: booleanThe enabled state as true or false.
Optional
opacity?: numberThe opacity between 0 and 1.
Optional
rotation?: [number, number, number] | [number, number, number, number]The rotation as Euler angles [x,y,z] or Quaternion [C,xS,yS,zS].
Optional
scale?: [number, number, number]The scale as [x,y,z].
Optional
time?: numberThe time between 0 and 1.
Optional
translation?: [number, number, number]The translation as [x,y,z].
An AnimationFrame defines a single state inside of an animation sequence.