ViewerSettingStrings#
Enumeration ViewerSettingStrings
Index
Enumeration Members
Enumeration Members
AA_ SETTING_ ENABLED
BACKGROUND_ COLOR
Sets/gets the current availability of the 3 color comparison
CAMERA_ FIELD_ OF_ VIEW
Sets the camera field of view in degrees
CAPPING_ EFFECT_ EDGE_ COLOR
Sets the edge color of the capping effect
Default
urn:X-l3d:color:rgba:00000000
CAPPING_ EFFECT_ ENABLED
Enables/Disables the capping effect
Default
false
CAPPING_ EFFECT_ INNER_ COLOR
Sets the inner color of the capping effect
Default
urn:X-l3d:color:rgba:00000000
COLORIZE_ EFFECT_ ENABLED
Toggles the random part color effect.
COLOR_ COMPARISON_ FIRST_ COLOR
Three color comparison first color
COLOR_ COMPARISON_ MATCHING_ COLOR
Three color comparison matching color
COLOR_ COMPARISON_ SECOND_ COLOR
Three color comparison second color
COORDINATE_ SYSTEM
Defines the front plane of the model for use with the UI elements.
Deprecated
Please use the FRONT_PLANE_AXIS setting with the changeSetting function of the ContextAPI instead.
DISABLE_ SPECULAR_ HIGHLIGHT
Defines whether a viewer shows specular highlighting or not
DOUBLE_ CLICK_ ANIMATION_ VOLUME_ SCALE
Defines the factor the volumes are scaled with for double click animation.
DOUBLE_ CLICK_ TIME_ WINDOW
Sets the time window for a double click
DRAWING_ ARROWHEAD_ END
Specifies the Arrowhead at the end of a drawing.
DRAWING_ ARROWHEAD_ START
Specifies the Arrowhead at the start of a drawing.
DRAWING_ COLOR
Color for the drawing.
DRAWING_ MODE
Specifies the Drawing mode.
DRAWING_ SIZE
Size for the drawing.
DYNAMIC_ AUX_ CONTRAST_ ENABLED
Enables/disables dynamic aux contrast
DYNAMIC_ CLIPPING_ DISTANCE
Defines the dynamic clipping distance.
DYNAMIC_ CLIPPING_ ENABLED
Defines the state of dynamic clipping (enabled/disabled).
DYNAMIC_ COR_ ENABLED
Enables/disables the dynanic center of rotation feature
EXPAND_ ON_ VIEWER_ SELECTION
Expands a subtree to the leaf when selected in the viewer
FACE_ HIGHLIGHT_ COLOR
Color to be used to indicate highlighted faces in the 3D view.
FACE_ SELECTION_ COLOR
Color to be used to indicate selected faces in the 3D view.
FIT_ VIEW_ FACTOR
Sets the factor for the view fitting
FLYTO_ ON_ DOUBLECLICK_ ENABLED
Enables/disables the flyto on double click feature
FLY_ NAVIGATION_ SPEED
Defines the speed for the Fly navigation mode
FOCUS_ ON_ DOUBLE_ CLICK
Defines whether a viewer should focus on a part on double click
FRUSTUM_ CULLING
Enable frustum culling.
Experimental
GHOSTED_ SCENE_ OPACITY
Specifies the opacity of the ghosted scene for the geometry that is not occluded by the main scene
Default
0.33
GIZMOS_ ENABLED
Enables/Disables the gizmos for manipulating 3D entities in the viewer.
GIZMO_ SCALING_ FACTOR
Scaling factor for the the gizmo geometries
GPU_ MEMORY_ RELEASE_ FACTOR
HOVER_ COLOR
Sets the mouse-hover color
Default
urn:X-l3d:color:rgb:262626
INITIAL_ FIT
Fit on first enable
INIT_ VIEW
Set a view matrix to show on start
INVERT_ ZOOM_ DIRECTION
Inversion if mouse zoom direction
LIGHTING_ ENVIRONMENT
Specifies the lighting environment.
LINE_ HIGHLIGHT_ COLOR
Color to be used to indicate highlighted lines in the 3D view.
LINE_ SELECTION_ COLOR
Color to be used to indicate selected lines in the 3D view.
MAX_ DYNAMIC_ CLIP_ DIST
Maximum dynamic clipping distance.
MAX_ GPU_ MEMORY
Limit for GPU memory.
MAX_ SRC_ MEMORY
Limit for CPU-side memory (RAM).
NAVIGATION_ MODE
The
NAVIGATION_ SAMPLING
Sampling factor during navigation.
NAVIGATION_ SPEED_ FACTOR
Factor to change the navigation speed
NAVIGATION_ SPEED_ THROTTLE_ FACTOR
Factor to throttle the navigation speed when the modifier key is pressed
Experimental
OUTLINE_ COLOR
Specifies the color of the outline.
Experimental
OUTLINE_ COLOR_ OCCLUDED
Specifies the color of the outline for occluded parts.
Experimental
OUTLINE_ INNER_ RADIUS
Specifies the inner outline radius in pixel (the offset between a part and its outline).
Experimental
OUTLINE_ OUTER_ RADIUS
Specifies the outer outline radius in pixel (outline width = outer radius - inner radius
).
PRE_ SELECTION_ COLOR
Color to be used to indicate the parts the user is interacting with in the 3D scene.
PROJECTION_ TYPE
Specifies the type of camera projection.
RENDER_ AUXILIARY_ ON_ TOP
Defines whether a viewer renders auxiliaries on top or not
RENDER_ MODE
Defines the render mode
RENDER_ SETUP
Sets the setup's type for the render
SCREEN_ SPACE_ COVERAGE_ CALCULATION_ METHOD
Specifies how the screen space coverage which is used for the culling is calculated.
SELECTION_ COLOR
Color to be used to indicate selected parts in the 3D view.
SHOW_ AUX_ ON_ NAVIGATION
Defines whether a viewer shows the AUX-Geometries during navigation or not
SILHOUETTE_ EFFECT_ COLOR
Changes the color of the silhouette rendering effect.
SILHOUETTE_ EFFECT_ ENABLED
Toggles the silhouette rendering effect.
SILHOUETTE_ EFFECT_ EXCLUSIVE_ ENABLED
Draws only the silhouettes.
SMALL_ FEATURE_ CULLING
Enable small feature culling.
SMALL_ FEATURE_ PIXEL_ THRESHOLD
Small feature threshold in pixel.
SOFTWAR_ OCCLUSION_ CULLING
Enable software occlusion culling.
SPACEMOUSE_ MULTIPLIER
Multiplier used to adjust space mouse sensitivity
SSAO_ ENABLED
Toggles the screen space ambient occlusion.
TAA_ ENABLED
Toggles the temporal anti-aliasing. TAA is only available in static scenes. It is disabled in the following cases:
- During camera movement, due to the camera not being static. This means TAA is not available in AR.
- While downloads are active, the scene must be redrawn every time a new object is loaded.
- If GPU memory/CPU time is exceeded, it is not possible to render the whole scene in a single frame. Applying TAA becomes too complex in this case. TAA will automatically be re-enabled once the scene is static again.
TOPO_ GEOMETRY_ COLOR
Color for the topological geometry.
TOPO_ GEOMETRY_ SECONDARY_ COLOR
Color for the topological geometry.
TOPO_ POINTS_ ENABLED
Defines the state of topological points rendering (enabled/disabled).
TURNTABLE_ LOWER_ VERTICAL_ LIMIT
Defines the lower the vertical limits for the Turntable navigation mode
TURNTABLE_ UPPER_ VERTICAL_ LIMIT
Defines the upper vertical limis for the Turntable navigation mode
TURNTABLE_ VERTICAL_ LIMITS_ ENABLED
Enables/disables the vertical limis for the Turntable navigation mode
USE_ DEVICE_ PIXEL_ RATIO
Specifies if the canvas is scaled by the window.devicePixelRation
VERTEX_ COLORS_ ENABLED
Enabled vertex color rendering.
VIEW_ PERSPECTIVE
Specifies the view perspective (from outside or from inside).
WEBGL_ PRESERVE_ DRAWINGBUFFER
Preserve drawing buffer on webgl context.
Toggles the screen space AntiAliasing.