High performance but low fidelity rendering of transparent objects (default setting).
Implements weighted-blended order-independent transparency.
Works well for any of the following scenarios:
Small number of transparent objects
Very high transparency (low opacity)
Little overdraw between transparent objects
QUALITY
QUALITY:1
High fidelity but less performance rendering of transparent objects.
Implements depth peeling along with weighted-blended order-independent transparency.
Performance impact is less than 50% is half of the visible objects are transparent.
Works well for any of the following scenarios:
Large number of transparent objects
Medium to low transparency (medium to high opacity)
High overdraw between transparent objects
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The possible Order Independent Trancparency Modes.