ClipPlaneProperties¶
Type Alias ClipPlaneProperties
ClipPlaneProperties: {
animation?: { name: string } & AnimationOptions | null;
clippedNodes?: number[];
enabled?: boolean;
excludedNodes?: number[];
invisible?: boolean;
name?: string;
normal?: [number, number, number] | Float32Array;
position?: [number, number, number] | Float32Array;
tangent?: [number, number, number] | Float32Array;
thickness?: number;
transform?:
| [
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
]
| Float32Array;
}
animation?: { name: string } & AnimationOptions | null;
clippedNodes?: number[];
enabled?: boolean;
excludedNodes?: number[];
invisible?: boolean;
name?: string;
normal?: [number, number, number] | Float32Array;
position?: [number, number, number] | Float32Array;
tangent?: [number, number, number] | Float32Array;
thickness?: number;
transform?:
| [
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
]
| Float32Array;
}
Type declaration
Optionalanimation?: { name: string } & AnimationOptions | nullOptionalclippedNodes?: number[]List of node IDs which should be exclusively clipped. The properties clippedNodes and excludedNodes are mutually exclusive.
Optionalenabled?: booleanThe enabled state of the clip plane.
OptionalexcludedNodes?: number[]List of node IDs which should be excluded from the clipping. The properties clippedNodes and excludedNodes are mutually exclusive.
Optionalinvisible?: booleanThe invisible state of the clip plane.
Optionalname?: stringThe name of the clip plane.
Optionalnormal?: [number, number, number] | Float32ArrayThe normal vector of the clip plane.
Optionalposition?: [number, number, number] | Float32ArrayThe position of the clip plane.
Optionaltangent?: [number, number, number] | Float32ArrayThe tangent vector of the clip plane.
Optionalthickness?: numberThe thickness of the clip plane.
Optionaltransform?:
| [
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
]
| Float32ArrayThe transformation matrix of the clip plane.
TODO