Node Types & Operations

Beyond their position in the tree (Root / Inner / Leaf), nodes belong to one or more functional types that determine which operations can be applied to them.

Node Types

  • Part Nodes: Contain only the geometry itself.

  • Resource Nodes: Build a bridge between geometry and the overall structure of a model. They contain no actual geometry.

  • Runtime Nodes: Added dynamically during runtime through the API. Structures loaded implicitly through another resource are not runtime nodes.

Warning

A node can belong to multiple types. For example, a node that is loaded at runtime and contains a link to other resources is both a runtime node and a resource node.

Operations

Not all operations can be applied to every node type:

Part Node

Resource Node

Runtime Node

color / transparency

transformation

enable / disable

pickable

remove

add




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